Func upgradestation: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
(-added class hierarchy, cleanup)
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<!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{this is a|brush entity|name=func_upgradestation|game=Team Fortress 2}}
{{LanguageBar}}
{{CD|CUpgrades|file1=tf_upgrades.cpp}}
{{this is a|brush entity|name=func_upgradestation|game=Team Fortress 2}}


{{code class|CUpgrades|tf_upgrades.cpp}}
==Entity description==
An upgrade station for the Mann vs. Machine gamemode.
An upgrade station for the Mann vs. Machine gamemode.


==Keyvalues==
== Keyvalues ==
{{KV Targetname}}
{{KV EnableDisable}}
{{KV EnableDisable}}
{{KV BaseEntity|base=1}}


==Inputs==
== Inputs ==
{{I EnableDisable}}
{{I EnableDisable}}
{{I BaseEntity|base=1}}
==Outputs==
{{O BaseEntity|base=1}}

Revision as of 15:26, 25 September 2024

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C++ Class hierarchy
CUpgrades
CBaseTrigger
CBaseToggle
CBaseEntity
C++ tf_upgrades.cpp

func_upgradestation is a brush entity available in Team Fortress 2 Team Fortress 2.

An upgrade station for the Mann vs. Machine gamemode.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.