Func no defuse: Difference between revisions
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{{ | {{back|Creating a Bomb Defusal Map}} | ||
{{ | {{This is a|brush entity|name=func_no_defuse|game=Counter-Strike: Global Offensive}} | ||
No Defuse Area. The Counter-Terrorists are unable to defuse [[weapon_c4|C4 entities]] while they are touching this trigger volume. This is used in map design to prevent [[player]]s from defusing bombs through walls or floors. | No Defuse Area. The Counter-Terrorists are unable to defuse [[weapon_c4|C4 entities]] while they are touching this trigger volume. This is used in map design to prevent [[player]]s from defusing bombs through walls or floors. | ||
==Keyvalues== | == Keyvalues == | ||
{{KV | {{KV Targetname}} | ||
Latest revision as of 15:22, 25 September 2024
func_no_defuse
is a brush entity available in Counter-Strike: Global Offensive.
No Defuse Area. The Counter-Terrorists are unable to defuse C4 entities while they are touching this trigger volume. This is used in map design to prevent players from defusing bombs through walls or floors.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities