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Func trackautochange: Difference between revisions

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{{this is a|brush entity|name=func_trackautochange}}
{{this is a|brush entity|name=func_trackautochange}}
It works as a rotating/moving platform that will carry a {{ent|func_tracktrain}} to a new track. It must be larger in X-Y planar area than the train, since it must contain the train within these dimensions in order to operate when the train is near it.
It works as a rotating/moving platform that will carry a {{ent|func_tracktrain}} to a new track. It must be larger in X-Y planar area than the train, since it must contain the train within these dimensions in order to operate when the train is near it.
== Keyvalues ==
{{Brush rendering note}}
{{KV Targetname}}


== Inputs ==
== Inputs ==

Revision as of 04:06, 3 September 2024

C++ Class hierarchy
CFuncTrackAuto
CFuncTrackChange
CFuncPlatRot
CFuncPlat
CBasePlatTrain
CBaseToggle
CBaseEntity
C++ trains.cpp

func_trackautochange is a brush entity available in all Source Source games. It works as a rotating/moving platform that will carry a func_tracktrain to a new track. It must be larger in X-Y planar area than the train, since it must contain the train within these dimensions in order to operate when the train is near it.

Inputs

Trigger
Trigger the track change.
Note.pngNote:Other Keyvalues / Inputs / Outputs are same as func_trackchange.

See also