Entity spawn point: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
m (clean up kvs and outputs)
Line 5: Line 5:
== Keyvalues ==
== Keyvalues ==


{{KV|spawn_manager_name|target_destination|The spawn manager this point belongs to}}
{{KV|Spawn manager|intn=spawn_manager_name|target_destination|The spawn manager this point belongs to}}
 
{{KV BaseEntity|TF=1}}
output: OnUser1
{{IO BaseEntity}}
  output: OnUser2
  output: OnUser3
  output: OnUser4
  input: TeamNum
  input: SetTeam
  input: Kill
  input: KillHierarchy
  input: Use
  input: Alpha
  input: AlternativeSorting
  input: Color
  input: SetParent  (says this, but will not move with parent)
  input: SetParentAttachment
  input: SetParentAttachmentMaintainOffset
  input: ClearParent
  input: SetDamageFilter
  input: EnableDamageForces
  input: DisableDamageForces
  input: DispatchEffect
  input: DispatchResponse
  input: AddContext
  input: RemoveContext
  input: ClearContext
  input: DisableShadow
  input: EnableShadow
  input: AddOutput
  input: FireUser1
  input: FireUser2
  input: FireUser3
  input: FireUser4

Revision as of 10:42, 24 August 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

entity_spawn_point is a point entity available in Team Fortress 2 Team Fortress 2. A point for use with entity_spawn_manager.

Keyvalues

Spawn manager (spawn_manager_name) <targetname>
The spawn manager this point belongs to

Template:IO BaseEntity