Template:KV Source 2 Hierarchy: Difference between revisions

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{{ScrollBox|title=Source 2 Hierarchy|
{{ScrollBox|title=Source 2 Hierarchy|
{{KV|[[Parent]] (parentname)|targetname|Specifies a movement parent. An entity will maintain its initial offset from its parent.}}
{{KV|[[Parent]]|intn=parentname|targetname|Specifies a movement parent. An entity will maintain its initial offset from its parent.}}
{{KV|Parent Model Bone/Attachment Name (parentAttachmentName)|string|The name of the bone or attachment to attach to on the entity's parent in the movement hierarchy. Use !bonemerge to use bone-merge style attachment.}}
{{KV|Parent Model Bone/Attachment Name|intn=parentAttachmentName|string|The name of the bone or attachment to attach to on the entity's parent in the movement hierarchy. Use !bonemerge to use bone-merge style attachment.}}
{{KV|Model Attachment position offset (local.origin)|coordinates|Offset in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.}}
{{KV|Model Attachment position offset|intn=local.origin|coordinates|Offset in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.}}
{{KV|Model Attachment angular offset (local.angles)|angles|Angular offset in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.}}
{{KV|Model Attachment angular offset|intn=local.angles|angles|Angular offset in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.}}
{{KV|Model Attachment scale (local.scales)|vector|Scale in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.}}
{{KV|Model Attachment scale|intn=local.scales|vector|Scale in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.}}
{{KV|Use Model Attachment Offset (useLocalOffset)|boolean|Whether to respect the specified local offset when doing the initial hierarchical attachment to its parent.}}}}
{{KV|Use Model Attachment Offset|intn=useLocalOffset|boolean|Whether to respect the specified local offset when doing the initial hierarchical attachment to its parent.}}}}
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[[Category:KeyValue Templates|Source 2 Hierarchy]]
[[Category:KeyValue Templates|Source 2 Hierarchy]]
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Revision as of 09:24, 24 August 2024

Source 2 Hierarchy:
Parent (parentname) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent.
Parent Model Bone/Attachment Name (parentAttachmentName) <string>
The name of the bone or attachment to attach to on the entity's parent in the movement hierarchy. Use !bonemerge to use bone-merge style attachment.
Model Attachment position offset (local.origin) <coordinates>
Offset in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.
Model Attachment angular offset (local.angles) <angles>
Angular offset in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.
Model Attachment scale (local.scales) <vector>
Scale in the local space of the parent model's attachment/bone to use in hierarchy. Not used if you are not using parent attachment.
Use Model Attachment Offset (useLocalOffset) <boolean>
Whether to respect the specified local offset when doing the initial hierarchical attachment to its parent.