Template:O BaseEntity/strings: Difference between revisions

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* {{O BaseEntity/strings|Base}}
* {{O BaseEntity/strings|Base}}
* {{O BaseEntity/strings|OnUser1To4}}
* {{O BaseEntity/strings|OnUser1To4Desc}}
* {{O BaseEntity/strings|OnUser1To4Desc}}
* {{O BaseEntity/strings|OnKilledL4D}}
* {{O BaseEntity/strings|OnKilledL4D}}
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     |#default=Base
     |#default=Base
     |zh=基础
     |zh=基础
    }}
|OnUser1To4={{#switch:{{Language}}
    |#default=OnUser1 to OnUser4
    |zh=OnUser1 到 OnUser4
     }}
     }}
|OnUser1To4Desc={{#switch:{{Language}}
|OnUser1To4Desc={{#switch:{{Language}}

Revision as of 19:58, 13 August 2024

English (en)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
Icon-gnome-document-open.pngDocumentation
Number of strings:7
Approximate status of translation:English (en) 100% 中文 (zh) 100% 
  • Base
  • These outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
  • OnKilled (L4D)
  • This output fires when the entity is killed and removed from the game.
  • OnKilled (S2)
  • This output fires when the entity is killed and removed from the game. Parameter is the inflictor.