Template:This is a/strings: Difference between revisions
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Note:The following languages do not support the new parameter {{{for the shader}}} which is located in "this is a" string:
(И зачем было переводить эти термины?) |
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|Hr = [[point entity|pokazački entitet]] | |Hr = [[point entity|pokazački entitet]] | ||
|Pt-br = [[point entity|ponto de entidade]] | |Pt-br = [[point entity|ponto de entidade]] | ||
|Ru = [[point entity| | |Ru = [[point entity|точечная энтити]] | ||
|Zh = [[point entity|点实体]] | |Zh = [[point entity|点实体]] | ||
}} | }} |
Revision as of 12:31, 6 August 2024
Number of strings:26
Approximate status of translation:
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Approximate status of translation:













- {{{this}}} {{{dx}}} is a {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
- This
- cut
- internal
- console command
- console variable
- point entity
- brush entity
- mesh entity
- path entity
- QC command
- pixel shader
- vertex shader
- material shader parameter
- for the {{{shader}}} shader
- all {{{engine}}} games
- since {{{since}}}
- before {{{before}}}
- except {{{except}}}
- 1
- 1 and 2
- 1, 2, and 3
- 1, 2, 3, and 4
- 1, 2, 3, 4, and 5
- 1, 2, 3, 4, 5, and 6
- The necessary parameter {{{1}}} has not been specified.