Template:This is a/strings: Difference between revisions
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Note:The following languages do not support the new parameter
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(И зачем было переводить эти термины?) |
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|Hr = [[point entity|pokazački entitet]] | |Hr = [[point entity|pokazački entitet]] | ||
|Pt-br = [[point entity|ponto de entidade]] | |Pt-br = [[point entity|ponto de entidade]] | ||
|Ru = [[point entity| | |Ru = [[point entity|точечая энтити]] | ||
|Zh = [[point entity|点实体]] | |Zh = [[point entity|点实体]] | ||
}} | }} | ||
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|Hr = [[brush entity|četkasti entitet]] | |Hr = [[brush entity|četkasti entitet]] | ||
|Pt-br= [[brush entity|entidade de brush]] | |Pt-br= [[brush entity|entidade de brush]] | ||
|Ru = [[brush entity| | |Ru = [[brush entity|брашевая энтити]] | ||
|Zh = [[brush entity|固体实体]] | |Zh = [[brush entity|固体实体]] | ||
}} | }} | ||
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|Hr = [[mesh entity|mrežasti entitet]] | |Hr = [[mesh entity|mrežasti entitet]] | ||
|Pt-br = [[mesh entity|entidade de mexa]] | |Pt-br = [[mesh entity|entidade de mexa]] | ||
|Ru = [[mesh entity| | |Ru = [[mesh entity|мешевая энтити]] | ||
|Zh = [[mesh entity|网格实体]] | |Zh = [[mesh entity|网格实体]] | ||
}} | }} | ||
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|Hr = [[path entity|putni entitet]] | |Hr = [[path entity|putni entitet]] | ||
|Pt-br = [[path entity|caminho de entidade]] | |Pt-br = [[path entity|caminho de entidade]] | ||
|Ru = [[path entity| | |Ru = [[path entity|путевая энтити]] | ||
|Zh = [[path entity|路径实体]] | |Zh = [[path entity|路径实体]] | ||
}} | }} | ||
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|Hr = [[:Category:QC Commands|QC naredba]] | |Hr = [[:Category:QC Commands|QC naredba]] | ||
|Pt-br= [[QC command|comandos QC]] | |Pt-br= [[QC command|comandos QC]] | ||
|Ru = [[QC command|QC | |Ru = [[QC command|QC команда]] | ||
|Zh = [[QC command|QC 命令]] | |Zh = [[QC command|QC 命令]] | ||
}} | }} | ||
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|Hr = [[shader#Vertex_shaders|verteks shader]] | |Hr = [[shader#Vertex_shaders|verteks shader]] | ||
|Pt-br = [[shader#Vertex_shaders|vertice do shader]] | |Pt-br = [[shader#Vertex_shaders|vertice do shader]] | ||
|Ru = [[shader#Vertex_shaders| | |Ru = [[shader#Vertex_shaders|вертексный шейдер]] | ||
|Zh = [[shader#Vertex_shaders|顶点着色器]] | |Zh = [[shader#Vertex_shaders|顶点着色器]] | ||
}} | }} | ||
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|Hr = [[material|materijal]] [[shader]] parametar | |Hr = [[material|materijal]] [[shader]] parametar | ||
|Pt-br= [[material|material]] [[shader|shader]] parametro | |Pt-br= [[material|material]] [[shader|shader]] parametro | ||
|Ru = [[material| | |Ru = [[material|материальный]] параметр [[shader|шейдера]] | ||
|Zh = [[material|材质]][[shader|着色器]]参数 | |Zh = [[material|材质]][[shader|着色器]]参数 | ||
}} | }} | ||
Revision as of 11:21, 6 August 2024
Number of strings:
Approximate status of translation:
26Approximate status of translation:
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100% {{{for the shader}}} which is located in "this is a" string: This template has been marked as a candidate for speedy deletion for the following reason:
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- {{{this}}} {{{dx}}} is a {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
- This
- cut
- internal
- console command
- console variable
- point entity
- brush entity
- mesh entity
- path entity
- QC command
- pixel shader
- vertex shader
- material shader parameter
- for the {{{shader}}} shader
- all {{{engine}}} games
- since {{{since}}}
- before {{{before}}}
- except {{{except}}}
- 1
- 1 and 2
- 1, 2, and 3
- 1, 2, 3, and 4
- 1, 2, 3, 4, and 5
- 1, 2, 3, 4, 5, and 6
- The necessary parameter
{{{1}}}has not been specified.