Template:MainPage/strings: Difference between revisions

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* {{{{FULLPAGENAME}}|Copyright}}
* {{{{FULLPAGENAME}}|Copyright}}
* {{{{FULLPAGENAME}}|Legal}}
* {{{{FULLPAGENAME}}|Legal}}
* {{{{FULLPAGENAME}}|cs2_tools}}
* {{{{FULLPAGENAME}}|dota2_tools}}<!-- hidden until valve released info about the game or announcing that the game will have workshop tools.
* {{{{FULLPAGENAME}}|deadlock_tools}}
-->* {{{{FULLPAGENAME}}|hlvr_tools}}
* {{{{FULLPAGENAME}}|svrh_tools}}
<includeonly><onlyinclude>{{#switch:{{{1|}}}
<includeonly><onlyinclude>{{#switch:{{{1|}}}


Line 713: Line 719:
| zh = 第三方法律声明
| zh = 第三方法律声明
}}]]
}}]]
| cs2_tools = {{#switch: {{MainPage/Intlang}}
| #default = Counter-Strike 2 Workshop Tools
| de    = Counter-Strike 2 Werkstattwerkzeuge
| el = Εργαλεία Εργαστηρίου Counter-Strike 2
| eo    = Designejaj Iloj de Counter-Strike 2
| fi = Counter-Strike 2 Workshop Työkalut
| fr = Outil Workshop de Counter-Strike 2
| hr = Alati za radionicu Counter-Strike 2
| it = Strumenti del Workshop di Counter-Strike 2
| pl = Narzędzia Warsztatowe Counter-Strike 2
| pt-br = Ferramentas da Oficina do Counter-Strike 2
| ru = Инструментарий Counter-Strike 2
| tr = Counter-Strike 2 Atölye Araçları
| uk = Інструменти майстерні Counter-Strike 2
| vi = Công cụ Workshop cho Counter-Strike 2
| zh = 反恐精英2 创意工坊工具集
}}
| deadlock_tools = {{#switch: {{MainPage/Intlang}}
| #default = Deadlock Workshop Tools
| de    = Deadlock Werkstattwerkzeuge
| el = Εργαλεία Εργαστηρίου Deadlock
| eo    = Designejaj Iloj de Deadlock
| fi = Deadlock Workshop Työkalut
| fr = Outil Workshop de Deadlock
| hr = Alati za radionicu Deadlock
| it = Strumenti del Workshop di Deadlock
| pl = Narzędzia Warsztatowe Deadlock
| pt-br = Ferramentas da Oficina do Deadlock
| ru = Инструментарий Deadlock
| tr = Deadlock Atölye Araçları
| uk = Інструменти майстерні Deadlock
| vi = Công cụ Workshop cho Deadlock
| zh = Deadlock 创意工坊工具集
}}
| dota2_tools = {{#switch: {{MainPage/Intlang}}
| #default = Dota 2 Workshop Tools
| de    = Dota 2 Werkstattwerkzeuge
| el = Εργαλεία Εργαστηρίου Dota 2
| eo    = Designejaj Iloj de Dota 2
| fi = Dota 2 Workshop Työkalut
| fr = Outil Workshop de Dota 2
| hr = Alati za radionicu Dota 2
| it = Strumenti del Workshop di Dota 2
| pl = Narzędzia Warsztatowe Dota 2
| pt-br = Ferramentas da Oficina do Dota 2
| ru = Инструментарий Dota 2
| tr = Dota 2 Atölye Araçları
| uk = Інструменти майстерні Dota 2
| vi = Công cụ Workshop cho Dota 2
| zh = Dota 2 创意工坊工具集
}}
| hlvr_tools = {{#switch: {{MainPage/Intlang}}
| #default = Half-Life: Alyx Workshop Tools
| de    = Half-Life: Alyx Werkstattwerkzeuge
| el = Εργαλεία Εργαστηρίου Half-Life: Alyx
| eo    = Designejaj Iloj de Duonvivo: Aliks
| fi = Half-Life: Alyx Workshop Työkalut
| fr = Outil Workshop de Half-Life: Alyx
| hr = Alati za radionicu Half-Life: Alyx
| pl = Narzędzia Warsztatowe Half-Life: Alyx
| pt-br = Ferramentas da Oficina do Half-Life: Alyx
| ru = Инструментарий Half-Life: Alyx
| tr = Half-Life: Alyx Atölye Araçları
| uk = Інструменти майстерні Half-Life: Alyx
| vi = Công cụ Workshop cho Half-Life: Alyx
| zh = 半衰期:爱莉克斯 创意工坊工具集
}}
| svrh_tools = {{#switch: {{MainPage/Intlang}}
| #default = SteamVR Workshop Tools
| de    = SteamVR Werkstattwerkzeuge
| fi = SteamVR Workshop Työkalut
| hr = Alati za radionicu SteamVR
| pt-br = Ferramentas da Oficina do SteamVR
| eo    = Designejaj Iloj de SteamVR
| ru = Инструментарий SteamVR
| uk = Інструменти майстерні SteamVR
| vi = Công cụ Workshop cho SteamVR
| zh = SteamVR 创意工坊工具集
}}


|#default = {{error|Unrecognized string used!}}
|#default = {{error|Unrecognized string used!}}


}}</onlyinclude></includeonly>
}}</onlyinclude></includeonly>

Revision as of 10:48, 23 July 2024

English (en)Deutsch (de)Esperanto (eo)Español (es)Français (fr)Suomi (fi)Hrvatski (hr)Italiano (it)日本語 (ja)한국어 (ko)Nederlands (nl)Polski (pl)Português do Brasil (pt-br)Русский (ru)Svenska (sv)Türkçe (tr)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
Icon-gnome-document-open.pngDocumentation
Number of strings:37
Approximate status of translation:English (en) 100% Čeština (cs) 72.97% Deutsch (de) 94.59% Ελληνικά (el) 37.84% Español (es) 35.14% Esperanto (eo) 72.97% Suomi (fi) 94.59% Français (fr) 51.35% עברית (he) 35.14% Hrvatski (hr) 100% Italiano (it) 35.14% 日本語 (ja) 27.03% 한국어 (ko) 35.14% Ქართული (ka) 32.43% Nederlands (nl) 35.14% Polski (pl) 32.43% Português do Brasil (pt-br) 100% Русский (ru) 94.59% Svenska (sv) 35.14% Türkçe (tr) 35.14% Українська (uk) 75.68% Tiếng Việt (vi) 94.59% 中文 (zh) 94.59% 中文(臺灣) (zh-tw) 35.14% 

If You are translating the Main Page, visit VDC-navbox/strings, Dictionary/software, and ValveTechnology/strings for more translations.


  • Welcome to the
  • Valve Developer Community
  • This subpage includes a MainPage template. If you want to make changes to the translation, go to the strings subpage.
  • Whether you're building a commercial project or a modification for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join and is open to anyone working with the Source engine and its software development kit.
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  • Source 2 Documentation
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  • Go to the GoldSrc Engine (Half-Life SDK) documentation index
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  • If you want to create a Mod for Half-Life or looking for more GoldSrc documentation, click above.
  • If you want to create a Mod for Half-Life 2 or looking for more Source documentation, click above.
  • If you want to port Source content to Source 2 or looking for more Source 2 documentation, click above. Otherwise, you can check out the following Source 2 games with Workshop Tools:
  • Go to the Counter-Strike 2 Workshop Tools documentation index
  • Go to the Dota 2 Workshop Tools documentation index
  • Go to the Half-Life: Alyx Workshop Tools documentation index
  • Go to the SteamVR Workshop Tools documentation index
  • Go to the Deadlock Workshop Tools documentation index (Not used on the page so far)
  • For Mod Teams
  • Source Engine Features
  • Why choose the Source engine for your mod?
  • Read Making a Mod - building a team through the shipping process.
  • Already using the SDK? Check the Source SDK FAQ for some helpful answers.
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  • Read (or add) a tutorial on Source development, or any part of the content creation process.
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  • About Valve Developer Community · Privacy Policy · Third Party Legal Notices
  • Counter-Strike 2 Workshop Tools
  • Dota 2 Workshop Tools* Half-Life: Alyx Workshop Tools
  • SteamVR Workshop Tools