Mat hdr enabled: Difference between revisions
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m (Nesciuse moved page Mat hdr enabled/en to Mat hdr enabled without leaving a redirect: Move en subpage to basepage) |
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[[File:Source_HDR_comparison.jpg|thumb|right|Comparison between LDR, LDR with Bloom and [[HDR]] ({{code|mat_hdr_level 0/1/2}} respectively).]] | |||
{{this is a|console variable|name=mat_hdr_enabled|engine=Source}} | {{this is a|console variable|name=mat_hdr_enabled|engine=Source}} | ||
Revision as of 02:51, 16 July 2024
mat_hdr_enabled is a console variable available in all
Source games.
This command is used to enable or disable HDR lighting. This command is not available in
Left 4 Dead engine branch or above (except in
Portal 2, despite all Portal 2 maps are not compiled with LDR lighting).
If set to 0, disable HDR completely.
If set to 1, LDR (SDR) with Bloom is enabled.
If set to 2, HDR is enabled.