Talk:HL2:Awakening: Difference between revisions

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m (Corrected some typos.)
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==Problems/ questions that I want fixed/ awnsered before beta testing feel free to set me straight ==
==Problems/ questions that I want fixed/ answered before beta testing - feel free to set me straight ==
(all after the august 2006 sdk update)
(all after the august 2006 sdk update)


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* Bug: func_door_rotating acts as func_rotating
* Bug: func_door_rotating acts as func_rotating


* Bug: I am expiriencing weird stuff on citadell textures in hdr mode on my latest map:
* Bug: I am experiencing weird stuff on citadel textures in HDR mode on my latest map:
:[http://www.bluestrike.be/tempspul/aw_map40012.jpg |http://www.bluestrike.be/tempspul/aw_map40012.jpg]
:[http://www.bluestrike.be/tempspul/aw_map40012.jpg |http://www.bluestrike.be/tempspul/aw_map40012.jpg]
:[http://www.bluestrike.be/tempspul/aw_map40013.jpg |http://www.bluestrike.be/tempspul/aw_map40013.jpg]
:[http://www.bluestrike.be/tempspul/aw_map40013.jpg |http://www.bluestrike.be/tempspul/aw_map40013.jpg]
Line 23: Line 23:
* Bug: func_breakable_surf are mutch darker as they were before (especially when broken)
* Bug: func_breakable_surf are mutch darker as they were before (especially when broken)


* Bug: the game crahes alot after the valve logo sometimes up to 3 times in a row before the game actually loads.
* Bug: the game crashes alot after the Valve logo - sometimes up to 3 times in a row before the game actually loads.
:No error report just a sound and back in desktop.
:No error report just a sound and back in desktop.

Revision as of 15:56, 29 August 2006

Problems/ questions that I want fixed/ answered before beta testing - feel free to set me straight

(all after the august 2006 sdk update)

  • Whats the deal with Sourcesdk base?
Do I need to copy the dll's to my mod?
Do I need to inform the players to download it or does it install on its own when trying custom mods?
  • Is the commentary stuff working for mods too? can't find the entity.
  • Bug: env_tonemap controller is not recognized
  • Bug: Buggy has no weapon
  • Bug: func_door_rotating acts as func_rotating
  • Bug: I am experiencing weird stuff on citadel textures in HDR mode on my latest map:
|http://www.bluestrike.be/tempspul/aw_map40012.jpg
|http://www.bluestrike.be/tempspul/aw_map40013.jpg
|http://www.bluestrike.be/tempspul/aw_map40014.jpg
(reflecting sprites on the come from a nearby shaft)
|http://www.bluestrike.be/tempspul/bonus10001.jpg
  • Bug: func_breakable_surf are mutch darker as they were before (especially when broken)
  • Bug: the game crashes alot after the Valve logo - sometimes up to 3 times in a row before the game actually loads.
No error report just a sound and back in desktop.