XBLAH's Modding Tool/Docs/Sounds/Generate Soundscape Manifest: Difference between revisions
< XBLAH's Modding Tool | Docs
Jump to navigation
Jump to search
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{Language subpage → {{langsp) |
m (Multipage removal) |
||
Line 1: | Line 1: | ||
{{ | {{LanguageBar}} | ||
{{Source topicon}} | |||
{{note|This tutorial was written for {{xblahmt|4}} v1.18.2. Please be aware that subsequent updates might have introduced alterations in terminologies, introduced novel features, or reorganized certain elements within the interface.}} | {{note|This tutorial was written for {{xblahmt|4}} v1.18.2. Please be aware that subsequent updates might have introduced alterations in terminologies, introduced novel features, or reorganized certain elements within the interface.}} | ||
Line 15: | Line 18: | ||
* [[XBLAH's Modding Tool/Docs|XBLAH's Moddding Tool - Documentation Index]] | * [[XBLAH's Modding Tool/Docs|XBLAH's Moddding Tool - Documentation Index]] | ||
* [[Soundscape]] | * [[Soundscape]] | ||
[[Category:Sound_System]] | |||
[[Category:XBLAH's Modding Tool]] |
Revision as of 12:34, 12 July 2024




A manifest file is required for playing soundscapes in-game. The Soundscape Manifest file can be generated automatically with XBLAH's Modding Tool, based on all the soundscape files mounted in the mod.
Accessing the feature
This can be accessed within the tool via Top Menu > Sounds > Generate Soundscape Manifest
.
Supported Games
- All
Source games