Valve Developer Community:Community portal: Difference between revisions

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(Reverting vandalism by Arsham11. Grow up, will you?)
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* [http://www.student.kun.nl/rvanhoorn/Optimization.htm zombies Optimizing-page] information on optimizing your map
* [http://www.student.kun.nl/rvanhoorn/Optimization.htm zombies Optimizing-page] information on optimizing your map
* [http://www.freepgs.com/ishbog/contentindex.php?optimize zombie's *Edited* Optimization Page] An in-depth guide to optimizing your maps.
* [http://www.freepgs.com/ishbog/contentindex.php?optimize zombie's *Edited* Optimization Page] An in-depth guide to optimizing your maps.
*Creating uneven terrain
*Creating uneven terrain ([[displacement]]s)


==Modelling==
==Modelling==

Revision as of 03:02, 10 July 2005

Welcome to the Valve Developer Community! From here on in you can forget Valve - every page you see with an edit tab, including this one, is likely written or at least altered by someone in the community (though Valve staff are sometimes among them). If you want to do the same, go right ahead! Otherwise, take a look at the Categories or run a seach to find what you want. (If you do decide to edit any pages keep them relevant.)

Recommended sites

This is a list of alternate resource sites for Source games in alphabetical order. It is by no means complete but please, if you add to it keep to decent sites and do not link to simple map download databases.

Cross-purpose and general

  • Half-Life @ TOZCentral.net - Add your Media, Mods, Bots, Maps and Tutorials for Half-Life and Half-Life 2
  • Handy Vandal's Almanac - One of the original top editing resource sites for Half Life, contains some HL2 info. Linked to in Worldcraft's help menu.
  • HL2 Mod Central - General tutorials
  • HL2World.com - Half Life 2 Knowledge Base
  • Interlopers.net - News and general resources
  • Leak-Free - Among the most comprehensive listings of all Hammer 4 errors you might get, and tips to solve them.
  • Mapcore - A great place to get mapping, modelling and texture help from industry pros.
  • Mod Database - Free listings of mods for almost every moddable game. A great database full of tons of information on mods that are out there.
  • Modhelp.net - A developing modding community.
  • Nem's Tools - Several useful Source tools including GCFScape
  • The Snarkpit - Mapping and modelling community site
  • Sourceblog - General tutorials (Many on Texturing/Skinning)
  • SourceWiki - Unofficial and older Source Wiki
  • VERC - The Valve Editing Resource Collective. This site's predecessor, which offers primarily HL1 resources (Official)
  • Wavelength - One of the original sources of HL1 editing material, now steadily servicing HL2
  • Wunderboy.org - Several useful Source tools including VTFTool
  • RUST Gamedesign.net - Some helpful modding and mapping tutorials.

Professional Tools

  • Adobe Photoshop - The standard image editing tool in the industy, used by professionals all over the world.
  • Paint Shop Pro - The professional cheap alternative to Adobe Photoshop. For those who don't want to break the bank.
  • 3D Studio Max - Powerful tool for modeling and animation, one of the industry's best.
  • Maya 3D - Excellent modeling and animation package. Considered to be the best among modders.

Programming

  • Hl2 Coding - Has some good hl2 related coding tutorials and has great forums for coders to chat.

Mapping

Modelling

Resources

Content for your project.

Other

Other pages that may be of interest.

Modifications

ModDB Mod List