Npc headcrab fast: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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{{npcnote}} | {{npcnote}} | ||
==Dedicated Console Variables== | |||
* '''sk_headcrab_fast_health''' | |||
: <integer> A fast headcrab's spawn health | |||
==Keyvalues== | ==Keyvalues== | ||
* {{kv basenpc}} | * {{kv basenpc}} | ||
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==Flags== | ==Flags== | ||
* {{fl basenpc}} | * {{fl basenpc}} | ||
* 65536 : Start hidden | |||
==Inputs== | ==Inputs== |
Revision as of 12:54, 12 August 2005
Entity Description
Much faster than the average headcrab. They typically infest rotting corpses rather than human hosts, creating the terrifying fast zombies. Since the headcrabs move and attack so quickly, they can be thought of as a substitute for the notorious snark of Half-Life 1. It is best to place them in small groups to rush the player.

Dedicated Console Variables
- sk_headcrab_fast_health
- <integer> A fast headcrab's spawn health
Keyvalues
- startburrowed
- <boolean>
Flags
- Template:Fl basenpc
- 65536 : Start hidden