Env shooter: Difference between revisions

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m (→‎Entity Description: They are refered to as gibs.)
m (doxygen)
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==Availability==
==Availability==
{{in game|point}} {{game-base}}
{{in game|point}} {{game-base}}
{{in code|class=CEnvShooter|file=effects.cpp}}
{{in code|class=class_c_env_shooter.html CEnvShooter|file=effects_8cpp-source.html effects.cpp}}


==Keyvalues==
==Keyvalues==

Revision as of 06:50, 2 August 2006

Template:Wrongtitle

Entity Description

Env shooter.png

An entity that shoots gibs out of its origin. These gibs can be either models or sprites.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

Flags

Inputs

  • GibShooter:
Shoot
Force the gibshooter to create and shoot a gib.

Outputs