Func healthcharger: Difference between revisions
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(→Outputs: Linked to similar.) |
(→Availability: Location) |
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==Availability== | ==Availability== | ||
{{in game|brush}} {{game|HL2}} | {{in game|brush}} {{game|HL2}} | ||
{{in code|class= | {{in code|class=CWallHealth|file=hl2_dll\item_healthkit.cpp}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 22:04, 3 April 2006
Entity Description
Wall health recharger.
Availability
Template:In game Template:Game Template:In code
Keyvalues
- <string> Minimum light level.
Inputs
Outputs
- OnPlayerUse
- Fired when the player +USEs the charger.
- OutRemainingHealth