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| <includeonly>{{#if: {{#var:Game}}|{{#switch:{{#var:section}} | | <includeonly>{{#if: {{#var:Game}}|{{#switch:{{#var:section}} |
| |API | | |API |
Revision as of 07:01, 15 June 2024

Available doc translations
…
EnglishThis template uses a strings subpagePlease follow the format on this subpage(s) to add translations.
Error on string: String info !This template uses a Testcases subpage
You can test how this page looks with it's different skins and parsers.
Note:Copy-pasted from
PCGW. Slightly modified to work properly on Valve Developer Wiki.
Todo: Add tabs support to switching between Windows, Mac and Linux. At the moment VDC doesn't have the MediaWiki extensions or latest version of MW that PCGW currently runs on, so the Tabs has to be added from scratch, which may work differently. For now use {{Expand}} or {{ExpandBox}}.
Plus, make the design looks good as PCGW, while matching the design used in {{Metanotice}}, {{Capsule}}, etc...
This is a system requirements template. Imported from PCGW.
If you are using this template on a page with {{Software status}} template, you must add this header, before adding the {{Sysreq}} template below the header itself, otherwise the "See system requirements" on that template may not work at all.
== System Requirements<span id="Sysreq"><!--Used by Sysreq template, clicking on "See system requirements" will send you to this section.--></span> ==
Usage, Preview and Examples
Expand to see the code.
{{Sysreq
|OSfamily = Windows
|minOS = {{win7|4.1|nt=2}} or later
|minCPU = Any with 1GHz or faster and SSE3 instruction set <!-- SSE3 may be required as browser like Chrome and possibly Chromium and Electron itself might requiring it nowadays -->
|minRAM = 4GB+
|minHD = 1GB*
|minGPU = Any supported
|recOS = {{win10|4.1|nt=2}} or later
|recCPU = N/A
|recRAM = 8GB+
|recHD = Depends on game
|recGPU = N/A
}}
▼
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
Windows 7 or later |
Windows 10 or later |
Processor (CPU) |
Any with 1GHz or faster and SSE3 instruction set
| N/A |
System memory (RAM) |
4GB+ |
8GB+ |
Hard disk drive (HDD/SSD) |
1GB* |
Depends on game |
Video card (GPU) |
Any supported
| N/A |
Expand to see the code.
{{Sysreq
|OSfamily = Xbox 360
|ishardwarespec = yes
|minOS = {{wiki|Xbox_system_software#Xbox_360_system_software|Xbox 360 system software|icon=no}}<br>{{Note|Based off heavily modified {{Win9x|1|nt=2000}}.}}
|minCPU = Microsoft XCPU (Xenon) Tri-core, each two-way SMT-capable @ 3.2GHz
|minRAM = 512MB GDDR3 <br>{{Note|Unified, shared with GPU.}}
|minHD = {{wiki|Xbox_360_technical_specifications#Hard_drive_storage|HDD (see Wikipedia)}}, Dual-layer DVD-ROMs 12× speed, HD-DVD (discontinued)
|minGPU = ATI/AMD Xenos, 10 MB of eDRAM + 512MB GDDR3 (240 GFLOPS)
|minaudio = Analog stereo, LPCM stereo, Dolby Digital 5.1, Dolby Digital with WMA Pro
}}
▼
Xbox 360 |
|
Hardware Specifications |
Operating system (OS) |
Xbox 360 system software
Note:Based off heavily modified 2000. |
Processor (CPU) |
Microsoft XCPU (Xenon) Tri-core, each two-way SMT-capable @ 3.2GHz |
System memory (RAM) |
512MB GDDR3
Note:Unified, shared with GPU. |
Storage |
HDD (see Wikipedia), Dual-layer DVD-ROMs 12× speed, HD-DVD (discontinued) |
Video card (GPU) |
ATI/AMD Xenos, 10 MB of eDRAM + 512MB GDDR3 (240 GFLOPS) |
Sound (audio device) |
Analog stereo, LPCM stereo, Dolby Digital 5.1, Dolby Digital with WMA Pro |
Arguments
* OSfamily -
* ishardwarespec - Changes the text from Minimum to Hardware Specifications. Recommended one will be left unchanged. Values: yes/true or no/false
* minOS -
* minCPU -
* minCPU2 -
* minRAM -
* minHD -
* minGPU -
* minGPU2 -
* minGPU3 -
* minVRAM -
* minOGL -
* minDX -
* minSM -
* minaudio -
* mincont -
* minother -
* recOS -
* recCPU -
* recCPU2 -
* recRAM -
* recHD -
* recGPU -
* recGPU2 -
* recGPU3 -
* recVRAM -
* recOGL -
* recDX -
* recSM -
* recaudio -
* reccont -
* recother -
License
The following work is licensed under the
Creative Commons Attribution-ShareAlike 3.0 license.
You are free to:
- share — copy and redistribute the material in any medium or format
- remix — remix, transform, and build upon the material for any purpose, even commercially
Under the following conditions:
- attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share-alike — If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
Note:Actual license is Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0). According to PCGW Website.