Env steam: Difference between revisions
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AltNames: This entity is also tied to
Note:However, env_steamjet faces left instead of forward.
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SirYodaJedi (talk | contribs) m (→Keyvalues) |
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==Keyvalues== | ==Keyvalues== | ||
{{KV|Initial State | {{KV|Initial State|intn=InitialState|choices|Start enabled? | ||
:*0: Off | :*0: Off | ||
:*1: On}} | :*1: On}} | ||
{{KV|Particle Type | {{KV|Particle Type|intn=Type|choices|Steam effect type, see image on the top right. | ||
:*0: Normal | :*0: Normal | ||
:*1: Heat Wave}} | :*1: Heat Wave}} | ||
{{KV|Spread Speed | {{KV|Spread Speed|intn=SpreadSpeed|integer|The amount of random spread in the particle's velocity after they spawn.}} | ||
{{KV|Speed | {{KV|Speed|intn=Speed|integer|The default speed at which the particles move after they spawn.}} | ||
{{KV|Particle start size | {{KV|Particle start size|intn=StartSize|integer|The initial size of the particles after they spawn.}} | ||
{{KV|Particle end size | {{KV|Particle end size|intn=EndSize|integer|The size of the particles at the point at which they are removed.}} | ||
{{KV|Emission rate | {{KV|Emission rate|intn=Rate|integer|The rate of particle emission. i.e. particles per second.}} | ||
{{KV|Length of steam jet | {{KV|Length of steam jet|intn=JetLength|integer|The length of the jet determines the lifetime of each particle.}} | ||
{{KV|How fast does the particles spin | {{KV|How fast does the particles spin|intn=RollSpeed|float|Particle roll speed.}} | ||
{{KV|Color (R G B) | {{KV|Color (R G B)|intn=rendercolor|color255|Steam color, only used if ''Emissive'' flag is set.}} | ||
{{KV|Translucency | {{KV|Translucency|intn=renderamt|integer|Render alpha value.}} | ||
{{KV|Start Sound | {{KV|Start Sound|intn=StartNoise|sound|only=l4ds|Sound to play when starting emission.}} | ||
{{KV BaseEntity}} | {{KV BaseEntity}} | ||
Revision as of 11:09, 24 May 2024


env_steam
is a point entity available in all Source games. It is used to create a jet of steam, or heat wave distortion.
The entity appears as a cone in Hammer, the shape indicates the direction the emitter outputs the particles (away from the point).

env_steamjet
. 
Flags
- Emissive : [1]
- Uses the value specified in
rendercolor
. If not checked, color is automatically determined by environmental lighting.
Keyvalues
- Initial State (InitialState) <choices>
- Start enabled?
- 0: Off
- 1: On
- Particle Type (Type) <choices>
- Steam effect type, see image on the top right.
- 0: Normal
- 1: Heat Wave
- Spread Speed (SpreadSpeed) <integer>
- The amount of random spread in the particle's velocity after they spawn.
- Speed (Speed) <integer>
- The default speed at which the particles move after they spawn.
- Particle start size (StartSize) <integer>
- The initial size of the particles after they spawn.
- Particle end size (EndSize) <integer>
- The size of the particles at the point at which they are removed.
- Emission rate (Rate) <integer>
- The rate of particle emission. i.e. particles per second.
- Length of steam jet (JetLength) <integer>
- The length of the jet determines the lifetime of each particle.
- How fast does the particles spin (RollSpeed) <float>
- Particle roll speed.
- Color (R G B) (rendercolor) <color255>
- Steam color, only used if Emissive flag is set.
- Translucency (renderamt) <integer>
- Render alpha value.
- Start Sound (StartNoise) <sound> (only in
)
- Sound to play when starting emission.
Inputs
- TurnOn
- Turns the steam jet on.
- TurnOff
- Turns the steam jet off.
- Toggle
- Toggles the steam jet between on and off.
- JetLength <integer >
- Sets Length of steam jet.
- Rate <integer >
- Sets Emission rate.
- Speed <integer >
- Sets Speed.
- SpreadSpeed <integer >
- Sets Spread Speed.
- Alpha !FGD
- Sets Translucency.
- Color !FGD
- Sets Color.