Projected wall entity: Difference between revisions

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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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[[File:prop_wall_projector.jpg|right|thumb|In-game screenshot of a projected_wall_entity coming from a prop_wall_projector.]]
[[File:prop_wall_projector.jpg|right|thumb|In-game screenshot of a projected_wall_entity coming from a prop_wall_projector.]]
{{this is a|e0|game=portal2|name=projected_wall_entity}} This is the actual [[Hard light surface]] created by a <code>[[prop_wall_projector]]</code>. One put directly into a map behaves exactly like one made via a <code>prop_wall_projector</code>, just without the emitter model.
{{this is a|point entity|game=Portal 2|name=projected_wall_entity}} This is the actual [[Hard light surface]] created by a <code>[[prop_wall_projector]]</code>. One put directly into a map behaves exactly like one made via a <code>prop_wall_projector</code>, just without the emitter model.

Revision as of 19:04, 17 May 2024

In-game screenshot of a projected_wall_entity coming from a prop_wall_projector.

projected_wall_entity is a point entity available in Portal 2 Portal 2. This is the actual Hard light surface created by a prop_wall_projector. One put directly into a map behaves exactly like one made via a prop_wall_projector, just without the emitter model.