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Monster bigmomma (GoldSrc): Difference between revisions

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[[File:monster_bigmomma.PNG|thumb|right|200px]]{{HL1 topicon}}[[Category:Half-Life]][[Category:Half-Life 1 NPCs|B]]
[[File:monster_bigmomma.PNG|thumb|right|200px]]{{HL1 topicon}}[[Category:Half-Life]][[Category:Half-Life 1 NPCs|B]]
{{this is a|e0|name=monster_bigmomma|game=Half-Life}} It's the Gonarch boss from the chapter [[Gonarch's Lair]]. It uses a special type of node called [[info_bigmomma]] to navigate. The Gonarch dispenses [[baby headcrabs]] periodically. It's unknown if all headcrabs came from one single Gonarch, or if there are many.
{{this is a|point entity|name=monster_bigmomma|game=Half-Life}} It's the Gonarch boss from the chapter [[Gonarch's Lair]]. It uses a special type of node called [[info_bigmomma]] to navigate. The Gonarch dispenses [[baby headcrabs]] periodically. It's unknown if all headcrabs came from one single Gonarch, or if there are many.
{{NPCNote}}
{{NPCNote}}



Revision as of 18:39, 17 May 2024

Monster bigmomma.PNG

monster_bigmomma is a point entity available in Half-Life Half-Life. It's the Gonarch boss from the chapter Gonarch's Lair. It uses a special type of node called info_bigmomma to navigate. The Gonarch dispenses baby headcrabs periodically. It's unknown if all headcrabs came from one single Gonarch, or if there are many.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Template:KV GoldSrc BaseNPC

First node ([todo internal name (i)])

Flags

Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
MonsterClip : [4]
No wreckage : [8]
Prisoner : [16]
Start inactive : [64]
Wait for script : [128]
Pre-disaster : [256]
Only for use with monster_scientist and monster_barney. Has no effect on aliens.
Fade corpse : [512]
Not in Deathmatch : [2048]
!FGD for some entities.