Tf logic mann vs machine: Difference between revisions
		
		
		
		
		
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		 In code, it is represented by the
	 In code, it is represented by the
		
	
| mNo edit summary | m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) | ||
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| {{this is a| | {{this is a|point entity|game=Team Fortress 2|name=tf_logic_mann_vs_machine}} | ||
| {{code class|CMannVsMachineLogic|tf_mann_vs_machine_logic.cpp}} | {{code class|CMannVsMachineLogic|tf_mann_vs_machine_logic.cpp}} | ||
Revision as of 18:35, 17 May 2024
tf_logic_mann_vs_machine  is a   point entity  available in  Team Fortress 2.
 Team Fortress 2.
 In code, it is represented by the
	 In code, it is represented by theCMannVsMachineLogicclass, defined in thetf_mann_vs_machine_logic.cppfile.
Entity Description
This entity marks a map as being for the Mann vs. Machine gamemode and handles the bomb alarm sound logic.