Func nav connection blocker: Difference between revisions
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<!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{CD|CFuncNavConnectionBlocker}} | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{CD|CFuncNavConnectionBlocker}} | ||
[[File:Toolstrigger.gif|left]] | [[File:Toolstrigger.gif|left]] | ||
{{this is a| | {{this is a|brush entity|name=func_nav_connection_blocker|game=Left 4 Dead 2}} It prevents vertical connections to be made through its volume during [[Nav generate|navmesh generation]]. | ||
{{clr}} | {{clr}} | ||
== Example == | == Example == |
Revision as of 17:53, 17 May 2024


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CFuncNavConnectionBlocker |
func_nav_connection_blocker
is a brush entity available in Left 4 Dead 2. It prevents vertical connections to be made through its volume during navmesh generation.
Example
It's used only in c5m5_bridge. You can see its brush like in the pictures below when convar nav_show_connectionblockers is 1 while round starts and the brush uses tools/toolstrigger texture. Blue lines in the pictures are connections going from upper areas to the lower ones.