Env particle performance monitor: Difference between revisions
		
		
		
		
		
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<!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang|Env particle performance monitor}}{{CD|CParticlePerformanceMonitor|file1=sprite_perfmonitor.cpp}}  | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang|Env particle performance monitor}}{{CD|CParticlePerformanceMonitor|file1=sprite_perfmonitor.cpp}}  | ||
{{this is a|name=env_particle_performance_monitor  | {{this is a|point entity|name=env_particle_performance_monitor}} It is used for turning on and off measuring and display of particle throughput.  | ||
==Keyvalues==  | ==Keyvalues==  | ||
Revision as of 16:38, 17 May 2024
| CParticlePerformanceMonitor | 
env_particle_performance_monitor  is a   point entity  available in all 
 Source games. It is used for turning on and off measuring and display of particle throughput.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Inputs
- TurnOnDisplay
 - Turn on display of particle simulation benchmark.
 
- TurnOffDisplay
 - Turn off display of particle simulation benchmark.
 
- StartMeasuring
 - Start measuring particle simulation speed.
 
- StopMeasuring
 - Stop measuring particle simulation speed.