Weapon striderbuster: Difference between revisions
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{{this is a| | {{this is a|point entity|name=weapon_striderbuster|game=Half-Life 2: Episode Two}} It is a sticky bomb designed to be launched at [[npc_strider|Striders]] with the [[Gravity Gun]]. After attaching to the strider, it must be detonated with a conventional weapon. It is referred to by characters as the "Magnusson Device". | ||
[[File:Strider Buster introduced.jpg|thumb|250px|right]][[Category:Half-Life 2 Entities]] | [[File:Strider Buster introduced.jpg|thumb|250px|right]][[Category:Half-Life 2 Entities]] | ||
Revision as of 17:37, 17 May 2024
weapon_striderbuster
is a point entity available in Half-Life 2: Episode Two. It is a sticky bomb designed to be launched at Striders with the Gravity Gun. After attaching to the strider, it must be detonated with a conventional weapon. It is referred to by characters as the "Magnusson Device".
Keyvalues

- Dud Bomb ([todo internal name (i)]) <boolean>
- This strider buster is not armed. Used to create training busters.
Flags

- Don't use game_weapon_manager
Inputs

- ExplodeIn <float >
- Bomb should explode in this many seconds
Outputs

- OnAttachToStrider
- The strider buster has successfully attached to a strider
- OnDetonate
- The strider buster has detonated
- OnShatter
- The strider buster has shattered without detonating
- OnShotDown
- The strider buster has been shattered by Hunters