Info intermission: Difference between revisions
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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{{CD|CInfoIntermission|file1=intermission.cpp}} | {{CD|CInfoIntermission|file1=intermission.cpp}} | ||
{{this is a|name=info_intermission | {{this is a|point entity|name=info_intermission}} It defines a spot where dead [[player]]s spawn as observers. If no info_intermission exist they spawn looking at their corpse. | ||
{{Note|Doesn't work in {{l4d2}}}} | {{Note|Doesn't work in {{l4d2}}}} |
Revision as of 17:01, 17 May 2024
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CInfoIntermission |
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info_intermission
is a point entity available in all Source games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse.
Todo: list of games it works in
KeyValues
- Entity to look at (target) <targetname>
- Name of entity that dead players will face while in intermission at this spot.