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Prop detail: Difference between revisions

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m (→‎See also: Unicodifying, replaced: See Also → See also)
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{this is a|e1|name=prop_detail}} It is used to manually create a [[detail prop]]. It only supports [[model]] detail props, so is rarely used.
{{this is a|point entity|internal=1|name=prop_detail}} It is used to manually create a [[detail prop]]. It only supports [[model]] detail props, so is rarely used.
{{altnames|name1=detail_prop}}
{{altnames|name1=detail_prop}}



Revision as of 16:37, 17 May 2024

prop_detail is an internal point entity available in all Source Source games. It is used to manually create a detail prop. It only supports model detail props, so is rarely used.

AltNames.pngAltNames: This entity is also tied to detail_prop.

Keyvalues

World model (model) <model path>
World model to appear as. Must be $staticprop and UnlitGeneric (ALL skins). Maximum string length: 128.
detailOrientation (detailOrientation) <integer>
[Todo]

See also