User:THE OWL/Sandbox/Templates/OIF: Difference between revisions
< User:THE OWL | Sandbox | Templates
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
'''Outputs''' are events that fire when an entity's state changes. For example, a [[logic_timer|timer]] will have an output for reaching its end, a [[func_button|button]] an output for being pressed, and a [[prop_door_rotating|door]] an output for coming to a close. [[Inputs and Outputs#Outputs|Read more]]. | '''Outputs''' are events that fire when an entity's state changes. For example, a [[logic_timer|timer]] will have an output for reaching its end, a [[func_button|button]] an output for being pressed, and a [[prop_door_rotating|door]] an output for coming to a close. [[Inputs and Outputs#Outputs|Read more]]. | ||
<div style="min-height:200px; display:flex; gap:.8em"> | <div style="min-height:200px; max-height:350px; display:flex; gap:.8em"> | ||
<div style=" | <div style="display:flex; background-color:rgb(255 255 255 / 10%); border-radius:.3em; overflow-x:clip; user-select:none"> | ||
<div style="min-width:150px; overflow-y:auto; padding:.3em .8em .8em .8em"> | |||
<div class="mw-customtoggle-E1" style="background-color:rgb(255 255 255 / 5%); border-radius:.2em; overflow:hidden; position:relative; padding:.2em .4em; margin-top:.5em"> <span class="mw-collapsible" id="mw-customcollapsible-E1" style="width:100%; height:100%; background-color:rgb(255 255 255 / 5%); rotate:180deg; position:absolute; top:0; left:0"></span> <span style="position:relative"> OnMapSpawn </span> </div> | |||
<div class="mw-customtoggle-E2" style="background-color:rgb(255 255 255 / 5%); border-radius:.2em; overflow:hidden; position:relative; padding:.2em .4em; margin-top:.5em"> <span class="mw-collapsible mw-collapsed" id="mw-customcollapsible-E2" style="width:100%; height:100%; background-color:rgb(255 255 255 / 5%); rotate:180deg; position:absolute; top:0; left:0"></span> <span style="position:relative"> OnNewGame </span> </div> | |||
<div class="mw-customtoggle-E3" style="background-color:rgb(255 255 255 / 5%); border-radius:.2em; overflow:hidden; position:relative; padding:.2em .4em; margin-top:.5em"> <span class="mw-collapsible mw-collapsed" id="mw-customcollapsible-E3" style="width:100%; height:100%; background-color:rgb(255 255 255 / 5%); rotate:180deg; position:absolute; top:0; left:0"></span> <span style="position:relative"> OnLoadGame </span> </div> | |||
<div style="background-color:rgb(255 255 255 / 5%); border-radius:.2em; padding:.2em .4em; margin-top:.5em"> OnMapTransition </div> | |||
<div style="background-color:rgb(255 255 255 / 5%); border-radius:.2em; padding:.2em .4em; margin-top:.5em"> OnBackgroundMap </div> | |||
<div style="background-color:rgb(255 255 255 / 5%); border-radius:.2em; padding:.2em .4em; margin-top:.5em"> OnMultiNewMap </div> | |||
<div style="background-color:rgb(255 255 255 / 5%); border-radius:.2em; padding:.2em .4em; margin-top:.5em"> OnMultiNewRound </div> | |||
</div> | |||
</div> | </div> | ||
<div style="width:100%; background-color:rgb(0 0 0 / 10%); border-radius:.3em; padding:.8em 1.1em"> | <div style="width:100%; display:flex; background-color:rgb(0 0 0 / 10%); overflow-x:hidden; border-radius:.3em"> | ||
<div style="display:flex; flex-direction:column; gap:1em; border-radius:.3em; overflow-y:auto; padding:.8em 1.1em"> | |||
<div class="mw-collapsible" id="mw-customcollapsible-E1"> | |||
<div style="font-size:1.2em; color:rgb(255 255 255 / 80%)"> OnMapSpawn </div> <!-- | |||
--> Fired shortly after the entity spawns (including loading saves). | |||
{{Bug|{{tf2|4}} also fires when a new round starts}} | |||
</div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-E2"> | |||
<div style="font-size:1.2em; color:rgb(255 255 255 / 80%)"> OnNewGame </div> <!-- | |||
--> Fired when the map is loaded to start a new game. | |||
</div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-E3"> | |||
<div style="font-size:1.2em; color:rgb(255 255 255 / 80%)"> OnLoadGame </div> <!-- | |||
--> Fired when the map is loaded from a saved game. <br /> <br /> {{lorem}}{{lorem}}{{lorem}}{{lorem}} | |||
</div> | |||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> |