Template:Goldsrc limits: Difference between revisions

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(you can have 2048 edicts, it's just not like that by default)
(Redirected page to Template:Engine Limits)
Tag: New redirect
 
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{{Goldsrc limits}}
#redirect [[template:Engine Limits]]
<onlyinclude><includeonly>{| class="wikitable"
|-
! {{goldsrc|4.1}} Limits !! Pre-25th !! Post-25th
|-
| Maximum number of dynamic sound channels || 8 || 32
|-
| Default max number of server entities ({{code|MAX_EDICTS}}) || 900 || 1200
|-
| Absolute max number of server entities (via [[liblist.gam]] edits) || 2048 || 2048
|-
| Maximum number of temporary entities ({{code|MAX_TEMPENTS}}) || 500 || Unchanged{{confirm}}
|-
| Maximum number of particles ({{code|MAX_PARTICLES}}) || 4096 || Unchanged{{confirm}}
|-
| Maximum number of beams ({{code|MAX_BEAMS}}) || 64 || Unchanged{{confirm}}
|-
| Maximum number of visible entities in the package ({{code|MAX_VISIBLE_PACKET}}) || 256 || 1024
|-
| Maximum number of pre-cacheable models/sprites ({{code|MAX_MODELS}}) || 512 || Unchanged{{confirm}}
|-
| Maximum number of pre-cached sounds ({{code|MAX_SOUNDS}}) || 512 || Unchanged{{confirm}}
|-
| Maximum number of entries to read sentences made up of sentences ({{code|MAX_SENTENCES}}) || 1536 || 2048
|-
| Maximum number of user messages ({{code|MAX_USER_MESSAGES}}) || 128 || Unchanged{{confirm}}
|-
| Max number of loaded textures ({{code|MAX_TEXTURES}}) || 2048 || Unchanged{{confirm}}
|-
| Max number of GL textures ({{code|MAX_GLTEXTURES}}) || 4800 || 10000
|-
| Number of messages titles.txt ({{code|MAX_MESSAGES}}) || 1024 || Unchanged{{confirm}}
|-
| Maximum size of indexed textures || 512х512 || 512x512
|-
| Maximum size of full color textures || 512х512 || 512x512
|-
| Maximum number of models on the map ({{code|MAX_MAP_MODELS}}) || 256 || Unchanged{{confirm}}
|-
| Maximum number of map leafs ({{code|MAX_MAP_LEAFS}}) || 8192 || Unchanged{{confirm}}
|-
| Maximum number of entities per packet ({{code|MAX_PACKET_ENTITIES}}) || 256 || 1024
|-
| Maximum number of spans (software renderer geometry limit) || 3000 || 6000
|-
| Maximum number of surfaces (software renderer geometry limit) || 2000 || 4000
|-
| Maximum number of edges (software renderer geometry limit) || 7200 || 14400
|}</includeonly></onlyinclude>

Latest revision as of 22:25, 26 April 2024