Template:KV DXLevelChoice: Difference between revisions
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(-c̶o̸m̸p̴r̴e̶s̵s̵) |
SirYodaJedi (talk | contribs) (add dx6 and togl levels; clean up syntax to clarify actual values and not only smartedit ones) |
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{{Expand|title=Choices|margin_left=2em| | {{Expand|title=Choices|margin_left=2em| | ||
{{warning|If these are used, the object may break when the user switches their DirectX settings.}} | {{warning|If these are used, the object may break when the user switches their DirectX settings.}} | ||
:*Default (no bounding) | :* 0 - Default (no bounding) | ||
:*[[DirectX_Versions#DirectX_7| | :* [[DirectX_Versions#DirectX_6|60 - DirectX 6]] ({{!fgd}} for {{mono|mindxlevel}}) | ||
:*[[DirectX_Versions#DirectX_8.0| | :* [[DirectX_Versions#DirectX_7|70 - DirectX 7]] | ||
:*[[DirectX_Versions#DirectX_8.1| | :* [[DirectX_Versions#DirectX_8.0|80 - DirectX 8]] (Geforce4 Ti 4600) <!-- from fgd --> | ||
:*[[DirectX_Versions#DirectX_9_.28Shader_Model_2.29| | :* [[DirectX_Versions#DirectX_8.1|81 - DirectX 8.1]] (GeForce FX 5200) <!-- from fgd --> | ||
:*[[DirectX_Versions#DX9_Shader_Model_3| | :* [[DirectX_Versions#DirectX_9_.28Shader_Model_2.29|90 - DirectX 9 Shader Model 2]] | ||
:* [[OpenGL#Dxlevel_92|92 - OpenGL equivalent to DirectX 9 Shader Model 2]] (using [[ToGL]]; {{Linux}}{{MacOS}} only) {{!fgd}} | |||
:* [[DirectX_Versions#DX9_Shader_Model_3|95 - DirectX 9 Shader Model 3]] | |||
:* [[OpenGL#Dxlevel_92|97 - OpenGL equivalent to DirectX 9 Shader Model 3]] (using [[ToGL]]; {{Linux}}{{MacOS}} only) {{!fgd}} | |||
}} | |||
|removed={{l4d}} | |removed={{l4d}} | ||
}} | }} | ||
}}</onlyinclude></includeonly> | }}</onlyinclude></includeonly> |
Revision as of 03:49, 16 April 2024
DXLevelChoice:
- Minimum / Maximum DX Level (mindxlevel / maxdxlevel) <choices> (removed since
)
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
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Tests
- start ([todo internal name (i)])
- {{{1}}} ([todo internal name (i)])
- mindxlevel ([todo internal name (i)]) <choices> (removed since
)
- Minimum DX Level
- maxdxlevel ([todo internal name (i)]) <choices> (removed since
)
- Maximum DX Level
- end ([todo internal name (i)])