$casttextureshadows: Difference between revisions
Jump to navigation
Jump to search
SirYodaJedi (talk | contribs) m (notoc isn't needed because there are fewer than 4 headings) |
SirYodaJedi (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
''' | '''{{code|$casttextureshadows}}''' is a [[QC command]] applicable for [[Prop_static|Static Props]]. Indicates the model should cast texture-based shadows from {{ent|$alphatest}} and {{ent|$translucent}} materials while compiling map in [[VRAD]]. | ||
== Syntax == | == Syntax == |
Revision as of 15:56, 15 April 2024
$casttextureshadows is a QC command applicable for Static Props. Indicates the model should cast texture-based shadows from $alphatest and $translucent materials while compiling map in VRAD.
Syntax
$casttextureshadows