Weapon bazooka: Difference between revisions
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{{wrongtitle|title=weapon_bazooka}} | {{wrongtitle|title=weapon_bazooka}} | ||
[[Image:Bazooka.jpg|right|245px|thumb|The Allied | [[Image:Bazooka.jpg|right|245px|thumb|The Allied bazooka deployed]] | ||
Revision as of 01:02, 12 July 2006
Game Technical
Recoil Low
Damage Very High
Accuracy High, with gravity drop
Range Very High
Rate of Fire Very Slow
Attacks
- +attack will fire a rocket if its deployed.
- +attack2 will deploy the bazooka.
Other Info
- The bazooka can only be fired if its deployed.
- The bazooka will automatically re-deploy after firing and reloading if cl_autorezoom is set to 1.
- Servers can limit the allied rocketeer by using this cvar
mp_limit_allies_rocket X
. whereX
is the maximum desired number of rocket players.