Dod bomb dispenser: Difference between revisions

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* '''targetname'''
* '''targetname'''
: <string> Name given to the entity
: <targetsource> Name given to the entity


* '''dispense_team'''
* '''dispense_team'''
: <choices> The team that will be placing a bom at this point
: <choices> The team that will be placing a bomb at this point
:{|
:{|
!| Value || Description
!| Value || Description
Line 23: Line 23:
|}
|}


* '''StartDisabled'''
* {{kv enabledisable}}
: {{boolean}} Weather or not the entity starts disabled


==Inputs ==
==Inputs ==
* '''Enable'''
* {{i enabledisable}}
: Enables the entity
 
* '''Disable'''
: Disables the entity


==Outputs==
==Outputs==

Revision as of 22:39, 11 July 2006

Template:Wrongtitle

Note.pngNote:Entity is missing from the valve dod.fgd file - june 28 2006 update

Entity Description

This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map.

Keyvalues

  • targetname
<targetsource> Name given to the entity
  • dispense_team
<choices> The team that will be placing a bomb at this point
Value Description
1 Both
2 Allies
3 Axis

Inputs

Outputs

  • OnTntPickup
Sent when a player pick up TNT
Note.pngNote:May not work

See Also