Talk:Crate Versus Barrel: Difference between revisions
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:Heheh yes I have some company names in the design document for the mod that the book follows. I don't have the latest draft handy (I'll put something up when I get home), but it's something like "Crates International" and "Barrels Incorporated, LLC" It's all about domination and control of the prop market in virtual worlds - will it be crates, or barrels? --[[User:Holtt|Holtt]] 11:04, 5 Jun 2006 (PDT) | :Heheh yes I have some company names in the design document for the mod that the book follows. I don't have the latest draft handy (I'll put something up when I get home), but it's something like "Crates International" and "Barrels Incorporated, LLC" It's all about domination and control of the prop market in virtual worlds - will it be crates, or barrels? --[[User:Holtt|Holtt]] 11:04, 5 Jun 2006 (PDT) | ||
== Will be getting this == | |||
Heh, the book looks awesome, I think I shall get it, but I definatly want to try this mod out. | |||
Weapons look great, as do the charecters, the map looks good and all... | |||
Just wondering if your going to do anything on custom animations and which programs to use? Thats what I could really use. It's a shame google vid aint working at the moment as I would love to see the starting movie... | |||
If the start video is just gameplay footage (I can't really tell from here) then might you go into how to make a dramatic start video using a custom made battle animation of sorts? I know it's probably complicated but the results are allways better :D |
Revision as of 14:56, 20 June 2006
Nice way to think outside the box, bada ding --Red Comet 09:58, 15 Mar 2006 (PST)
Looking really nice, btw is this book of yours will focus mostly on coding (I hope not), or on modding in general?--RP 17:41, 2 Jun 2006 (PDT)
- The book will cover all aspects. It's a bit daunting to do a book that covers it all, but it will go into coding of entities, weapon modifications, game customization, mapping, prop model making, weapon modelling, etc. The main thing I want to do is get people to actually do stuff - even if it's just make a cube in XSI and create a "crate" prop model with it, or add a bit of code to the RPG so when the crate missile explodes, it spews wood gibs. --Holtt 10:30, 5 Jun 2006 (PDT)
Website
Funny mod :) Does it have a website? --dutchmega 01:34, 3 Jun 2006 (PDT)
- Not exactly but it does tie into my book - which is horribly late by the way :(
- I've posted some things now and then at http://www.vintnerd.com --Holtt 10:28, 5 Jun 2006 (PDT)
Tip on industry names
To make it even more 'fun', you could name the manufacturers of the crates "Crates Corp." and the one of the barrels "Barrels 2 Build", or something like that :-) --CrabbyData 01:22, 5 Jun 2006 (PDT)
- Heheh yes I have some company names in the design document for the mod that the book follows. I don't have the latest draft handy (I'll put something up when I get home), but it's something like "Crates International" and "Barrels Incorporated, LLC" It's all about domination and control of the prop market in virtual worlds - will it be crates, or barrels? --Holtt 11:04, 5 Jun 2006 (PDT)
Will be getting this
Heh, the book looks awesome, I think I shall get it, but I definatly want to try this mod out. Weapons look great, as do the charecters, the map looks good and all... Just wondering if your going to do anything on custom animations and which programs to use? Thats what I could really use. It's a shame google vid aint working at the moment as I would love to see the starting movie...
If the start video is just gameplay footage (I can't really tell from here) then might you go into how to make a dramatic start video using a custom made battle animation of sorts? I know it's probably complicated but the results are allways better :D