TrenchBroom: Difference between revisions
Jump to navigation
Jump to search

Warning:TrenchBroom only supports the MAP file format. Maps using RMF, JMF, or VMF should first be converted to MAP using
J.A.C.K..
Visgroups will be lost!
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{goldsrc → {{gldsrc) |
SirYodaJedi (talk | contribs) m (→Trivia: copypasta error?) |
||
Line 6: | Line 6: | ||
== Trivia == | == Trivia == | ||
* TrenchBroom | * TrenchBroom was used to make the deathmatch map {{cow|Disposal}}, added in {{hl|4.1|addtext='s}} 25th Anniversary Update. | ||
== External links == | == External links == | ||
* [https://trenchbroom.github.io/ Official website] | * [https://trenchbroom.github.io/ Official website] | ||
* {{twhl|Tutorial:_Setting_up_TrenchBroom_for_GoldSource_games|Tutorial: Setting up TrenchBroom for GoldSource games}} on THWL wiki | * {{twhl|Tutorial:_Setting_up_TrenchBroom_for_GoldSource_games|Tutorial: Setting up TrenchBroom for GoldSource games}} on THWL wiki |
Revision as of 05:23, 30 January 2024


TrenchBroom is a map editor for Quake Engine-based games. Originally designed for
Quake mapping, TrenchBroom has expanded to support the
Quake 2 Engine, and also has partial support for
GoldSrc and
id Tech 3.
Caveats


Visgroups will be lost!
Trivia
- TrenchBroom was used to make the deathmatch map
Disposal, added in
Half-Life's 25th Anniversary Update.