TrenchBroom: Difference between revisions

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== Trivia ==
== Trivia ==
* TrenchBroom was used Jack was used to make the deathmatch map {{cow|Disposal}}, added in {{hl|4.1|addtext='s}} 25th Anniversary Update.
* TrenchBroom was used to make the deathmatch map {{cow|Disposal}}, added in {{hl|4.1|addtext='s}} 25th Anniversary Update.


== External links ==
== External links ==
* [https://trenchbroom.github.io/ Official website]
* [https://trenchbroom.github.io/ Official website]
* {{twhl|Tutorial:_Setting_up_TrenchBroom_for_GoldSource_games|Tutorial: Setting up TrenchBroom for GoldSource games}} on THWL wiki
* {{twhl|Tutorial:_Setting_up_TrenchBroom_for_GoldSource_games|Tutorial: Setting up TrenchBroom for GoldSource games}} on THWL wiki

Revision as of 05:23, 30 January 2024

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TrenchBroom TrenchBroom is a map editor for Quake Engine-based games. Originally designed for Quake Quake mapping, TrenchBroom has expanded to support the Quake II Quake 2 Engine, and also has partial support for GoldSrc GoldSrc and Quake III id Tech 3.

Caveats

Warning.pngWarning:TrenchBroom only supports the MAP file format. Maps using RMF, JMF, or VMF should first be converted to MAP using J.A.C.K. J.A.C.K..
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Trivia

  • TrenchBroom was used to make the deathmatch map Combine overwiki icon.png Disposal, added in Half-Life Half-Life's 25th Anniversary Update.

External links