Info node air: Difference between revisions

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{{wrongtitle|title=info_node_air}}
{{wrongtitle|title=info_node_air}}


[[Category:Entities]]
==Entity Description==
{{hl2}} A navigation node for flying NPCs. Air navigation nodes are baked into the nodegraph so that NPCs can move to them. Air nodes do not fall to the ground when they spawn.
'''Entity Name:''' info_node_air


==Key Values==
A navigation node for flying NPCs. Air navigation nodes are baked into the nodegraph so that NPCs can move to them. Air nodes do not fall to the ground when they spawn.


Name targetname <target_source> The name that other entities refer to this entity by.
==Entity Values==
===Keys===


Node ID nodeid <integer>  
* '''Name''' ''targetname <target_source>'' 
** The name that other entities refer to this entity by.
* '''Node ID''' ''nodeid <integer>''
* '''NodeHeight''' ''nodeheight <integer>''


NodeHeight nodeheight <integer>
===Inputs===


* '''Kill'''
** Removes this entity from the world.
* '''KillHierarchy''' 
** Removes this entity and all its children from the world.
* '''AddOutput''' ''<string> <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>''
** Adds an entity I/O connection to this entity. Very dangerous, use with care
* '''FireUser1'''
** Causes this entity's OnUser1 output to be fired.
* '''FireUser2'''
** Causes this entity's OnUser2 output to be fired.
* '''FireUser3'''
** Causes this entity's OnUser3 output to be fired.
* '''FireUser4'''
** Causes this entity's OnUser4 output to be fired.


==Inputs==
===Outputs===


Kill Removes this entity from the world.
* '''OnUser1'''
** Fired in response to FireUser1 input.
* '''OnUser2'''
** Fired in response to FireUser2 input.
* '''OnUser3'''
** Fired in response to FireUser3 input.
* '''OnUser4'''
** Fired in response to FireUser4 input.


KillHierarchy Removes this entity and all its children from the world.
[[Category:Entities]]
 
[[Category:AI]]
AddOutput <string> Adds an entity I/O connection to this entity. Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>. Very dangerous, use with care.
 
FireUser1 Causes this entity's OnUser1 output to be fired.
 
FireUser2 Causes this entity's OnUser2 output to be fired.
 
FireUser3 Causes this entity's OnUser3 output to be fired.
 
FireUser4 Causes this entity's OnUser4 output to be fired.
 
 
==Outputs==
 
OnUser1 Fired in response to FireUser1 input.
 
OnUser2 Fired in response to FireUser2 input.
 
OnUser3 Fired in response to FireUser3 input.
 
OnUser4 Fired in response to FireUser4 input.

Revision as of 16:23, 6 July 2005

Template:Wrongtitle

Entity Description

Entity Name: info_node_air

A navigation node for flying NPCs. Air navigation nodes are baked into the nodegraph so that NPCs can move to them. Air nodes do not fall to the ground when they spawn.

Entity Values

Keys

  • Name targetname <target_source>
    • The name that other entities refer to this entity by.
  • Node ID nodeid <integer>
  • NodeHeight nodeheight <integer>

Inputs

  • Kill
    • Removes this entity from the world.
  • KillHierarchy
    • Removes this entity and all its children from the world.
  • AddOutput <string> <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
    • Adds an entity I/O connection to this entity. Very dangerous, use with care
  • FireUser1
    • Causes this entity's OnUser1 output to be fired.
  • FireUser2
    • Causes this entity's OnUser2 output to be fired.
  • FireUser3
    • Causes this entity's OnUser3 output to be fired.
  • FireUser4
    • Causes this entity's OnUser4 output to be fired.

Outputs

  • OnUser1
    • Fired in response to FireUser1 input.
  • OnUser2
    • Fired in response to FireUser2 input.
  • OnUser3
    • Fired in response to FireUser3 input.
  • OnUser4
    • Fired in response to FireUser4 input.