Source 2/Docs: Difference between revisions
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| {{td| '''[[{{ROOTPAGENAME}}/Docs/Level Design|Level Design]]''' |dark=true|font-size=1.1em}} | | {{td| '''[[{{ROOTPAGENAME}}/Docs/Level Design|Level Design]]''' |dark=true|font-size=1.1em}} | ||
{{td| Learn how to create levels using the {{Hammer5|4|nt=3}} |color=#E3E1DF|style=text-shadow:0 1px 5px rgba(0,0,0,0.5)|}} | {{td| Learn how to create levels using the {{Hammer5|4|nt=3}} |color=#E3E1DF|style=text-shadow:0 1px 5px rgba(0,0,0,0.5)|}} | ||
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| {{td| '''[[{{ROOTPAGENAME}}/Docs/Modeling|Modeling]]''' |dark=true|font-size=1.1em}} | |||
{{td| [[Model|<span style=color:#E1E0DF>Models</span>]] are the detailed 3D objects that appear in the game world |color=#E3E1DF|style=text-shadow:0 1px 5px rgba(0,0,0,0.5)}} | |||
}} | }} | ||
{{tr|align=center | {{tr|align=center |
Revision as of 09:40, 24 January 2024
Documentation and guides on how to work with the Source 2 Engine.
Porting Legacy Content | Tutorial on how to port ![]() ![]() |
Level Design | Learn how to create levels using the ![]() |
Modeling | Models are the detailed 3D objects that appear in the game world |
Filmmaker | Learn how to make movies using ![]() |
Official Tools | Official tools made by ![]() |
Third-Party Tools | Useful developer tools created by the community |