Pt-br/Adding Proximity Voice: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (→‎top: clean up, added deadend tag)
Line 1: Line 1:
{{Dead end|date=January 2024}}
{{langsp|title=Adicionando chat de voz de proximidade}}
{{langsp|title=Adicionando chat de voz de proximidade}}


Line 24: Line 26:
m_iProximityDistance = 10;
m_iProximityDistance = 10;
</syntaxhighlight>
</syntaxhighlight>
[[Category:Programming:pt-br]]


Source:
Source:
http://t-plusplus.com/creating-proximity-chat-in-the-source-engine-sdk/
http://t-plusplus.com/creating-proximity-chat-in-the-source-engine-sdk/
[[Category:Programming:pt-br]]

Revision as of 08:40, 21 January 2024

Dead End - Icon.png
This article has no Wikipedia icon links to other VDC articles. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024
English (en)Português do Brasil (pt-br)Русский (ru)Translate (Translate)

Esse tutorial vai ensinar como você pode criar um chat de proximidade para HL2MP mod ou equivalente.

Abra game/shared/voice_gamemgr.cpp

E pela mais ou menos na linha 228...

bool bProximity = false;

E mude para....

bool bProximity = true;

Depois você precisa mudar a distancia que vai projetar a voz. Na linha 106 mude...

m_iProximityDistance = -1;

Para isso

m_iProximityDistance = 10;

Source: http://t-plusplus.com/creating-proximity-chat-in-the-source-engine-sdk/