Asw camera control: Difference between revisions
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==Entity description== | ==Entity description== | ||
It changes the camera angle while Marines are inside this trigger. | It changes the camera angle while Marines are inside this trigger. |
Revision as of 11:05, 12 January 2024


Entity description
It changes the camera angle while Marines are inside this trigger. (This entity doesn't seem to exist in the actual game? Removed from levels and no ent_info in game)
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- Angle Type ([todo internal name (i)]) <choices>
- Camera angle to use when marines are in this volume.
- 0 : Top-down
- 1 : 40 degree