Ai disable: Difference between revisions
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Robin Walker (talk | contribs) (Created.) |
TomEdwards (talk | contribs) m (Categorised) |
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[[Category:Debugging]] | [[Category:Debugging]] | ||
[[Category:AI Commands]] | |||
[[Category:AI]] | [[Category:AI]] |
Revision as of 08:22, 8 July 2005
The ai_disable
console command is a debugging tool that allows you enable / disable the AI of all NPCs in the game. Disabled NPCs won't "think", but the rest of the game code continues to run.
Usage
ai_disable
- Toggles the enabled/disabled state of the AI.
See also
General AI
- ent_text
- npc_select, npc_go, npc_task_text, npc_destroy, npc_destroy_unselected, npc_kill, npc_enemies, npc_focus, npc_freeze, npc_squads, npc_viewcone
- npc_create, npc_create_equipment, npc_create_aimed
Navigation
Node debugging