Func changeclass: Difference between revisions
		
		
		
		
		
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 Note:func_respawnroom includes this function.
Note:func_respawnroom includes this function.
		
	
| m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) | Thunder4ik (talk | contribs)  m (→top: Unicodifying, replaced: {{language subpage → {{langsp) | ||
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| <!-- When this page is updated to {{langsp}} or {{ | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang|{{PAGENAME}}}}{{this is a|e2|name=func_changeclass|game=Team Fortress 2}} It designates an instant class change room for a team. | ||
| {{note|{{ent|func_respawnroom}} includes this function.}} | {{note|{{ent|func_respawnroom}} includes this function.}} | ||
Revision as of 09:33, 8 January 2024

 
func_changeclass  is an   e2  available in  Team Fortress 2. It designates an instant class change room for a team.
 Team Fortress 2. It designates an instant class change room for a team.
 Note:func_respawnroom includes this function.
Note:func_respawnroom includes this function.Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with theEnableinput).
TeamNum:
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Toggle:
- Toggle
- Toggle the enabled/disabled status of this entity.























