Convert WAD to VMT...: Difference between revisions
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The '''Convert WAD to VMT...''' tool in {{Hammer4|4}} {{hammer++|not}} allows you to fix the scale of non-power-of-two [[WAD]] textures after converting to [[VTF]]s and [[VMT]]s with [[xwad]], as well as change the materials to include preceding paths. Additionally, some common tool textures will be changed from their GoldSrc counterparts to their Source 1 counterparts (example: {{code|AAATRIGGER}} becomes {{code|tools/toolstrigger}}, {{code|NULL}} becomes {{code|tools/toolsnodraw}}, etc.). | The '''Convert WAD to VMT...''' tool in {{Hammer4|4}} {{hammer++|not}} allows you to fix the scale of non-power-of-two [[WAD]] textures after converting to [[VTF]]s and [[VMT]]s with [[xwad]], as well as change the materials to include preceding paths. Additionally, some common tool textures will be changed from their GoldSrc counterparts to their Source 1 counterparts (example: {{code|AAATRIGGER}} becomes {{code|tools/toolstrigger}}, {{code|NULL}} becomes {{code|tools/toolsnodraw}}, etc.). | ||
[[ | [[File:wad2vmt.png]] | ||
==See also== | ==See also== |
Revision as of 08:34, 8 January 2024
The Convert WAD to VMT... tool in Hammer 4.x (not in
) allows you to fix the scale of non-power-of-two WAD textures after converting to VTFs and VMTs with xwad, as well as change the materials to include preceding paths. Additionally, some common tool textures will be changed from their GoldSrc counterparts to their Source 1 counterparts (example: AAATRIGGER becomes tools/toolstrigger, NULL becomes tools/toolsnodraw, etc.).