This article's documentation is for anything that uses the Source engine. Click here for more information.

Npc destroy unselected: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (Replacing {{console command}}. This operation was performed by a bot.)
Line 1: Line 1:
{{Console command|AI commands}}
{{this is a|console command|name=npc_destroy_unselected}}
The <code>npc_destroy_unselected</code> console command is a debugging tool that destroys all unselected NPCs. To select NPCs, use the [[npc_select]] command. Destroyed NPCs are silently removed, so outputs such as "OnDamaged" and "OnDeath" are not fired, nor are ragdolls created. Destroyed NPCs carrying weapons will drop the weapon before removing themselves.
The <code>npc_destroy_unselected</code> console command is a debugging tool that destroys all unselected NPCs. To select NPCs, use the [[npc_select]] command. Destroyed NPCs are silently removed, so outputs such as "OnDamaged" and "OnDeath" are not fired, nor are ragdolls created. Destroyed NPCs carrying weapons will drop the weapon before removing themselves.



Revision as of 17:44, 7 January 2024

npc_destroy_unselected is a console command available in all Source Source games. The npc_destroy_unselected console command is a debugging tool that destroys all unselected NPCs. To select NPCs, use the npc_select command. Destroyed NPCs are silently removed, so outputs such as "OnDamaged" and "OnDeath" are not fired, nor are ragdolls created. Destroyed NPCs carrying weapons will drop the weapon before removing themselves.

This command flags NPCs with a note to destroy themselves, so if AI is not running (due to the ai_disable command), the command will be ignored.

Usage

  • npc_destroy_unselected
    • This will destroy all selected NPCs.


See also