Grenade beam: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
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Ninjaofsauce (talk | contribs) (Created page with "{{lang|Grenade_beam}} {{ent not in fgd}} thumb|200px|right|. {{hl2 point|grenade_beam}} This is the grenade created and not included in gam...") |
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{{lang|Grenade_beam}} | {{lang|Grenade_beam}}{{ent not in fgd}} | ||
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[[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|.]] | [[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|.]] | ||
{{ | {{this is a|e0|series=Half-Life 2|name=grenade_beam}} This is the grenade created and not included in game launch. It is not affected by the gravity gun. which emits a {{ent|grenade_beam_chaser}} which follows with beams. | ||
{{code class|CGrenadeBeam|grenade_beam.cpp}} | {{code class|CGrenadeBeam|grenade_beam.cpp}} |
Revision as of 09:35, 7 January 2024


grenade_beam
is an e0 available in Half-Life 2 series. This is the grenade created and not included in game launch. It is not affected by the gravity gun. which emits a grenade_beam_chaser which follows with beams.
ConVars/Commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
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FGD code
[Todo]
Keyvalues

Inputs

Outputs
