File:Static prop bumpmaps.png: Difference between revisions
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SirYodaJedi (talk | contribs) (Comparison of real normal maps (left) vs "baked" normal maps (right) on static props in Source 2013 (with {{code|-StaticPropLighting}} and {{code|-StaticPropPolys}}, of course). Note the lighting on the jeep which is partially underneath the bridge.) |
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== Summary == | == Summary == | ||
Comparison of real normal maps (left) vs "baked" normal maps (right) on static props in Source 2013 (with {{code|-StaticPropLighting}} and {{code|-StaticPropPolys}}, of course). Note the lighting on the jeep which is partially underneath the bridge. | Comparison of real normal maps (left) vs [[User:SirYodaJedi/Creating detail textures from normal maps for GoldSrc|"baked"]] normal maps (right) on static props in Source 2013 (with {{code|-StaticPropLighting}} and {{code|-StaticPropPolys}}, of course). Note the lighting on the jeep which is partially underneath the bridge. |
Revision as of 13:43, 6 January 2024
Summary
Comparison of real normal maps (left) vs "baked" normal maps (right) on static props in Source 2013 (with -StaticPropLighting and -StaticPropPolys, of course). Note the lighting on the jeep which is partially underneath the bridge.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 13:41, 6 January 2024 | ![]() | 1,920 × 1,080 (2.23 MB) | SirYodaJedi (talk | contribs) | Comparison of real normal maps (left) vs "baked" normal maps (right) on static props in Source 2013 (with {{code|-StaticPropLighting}} and {{code|-StaticPropPolys}}, of course). Note the lighting on the jeep which is partially underneath the bridge. |
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