Decloak: Source: Difference between revisions
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{{HL2}} '''Decloak: Source''' a round-based mod with a simple core objective of escaping as the rebel team or defending an escape point as the combine. With the slight twist that the rebels can cloak to become completely invisible. The combine have a modified flashlight that can decloak the rebels when shone over them, rendering the the invisibility useless and allowing for massive carnage. | {{HL2}} '''Decloak: Source''' a round-based mod with a simple core objective of escaping as the rebel team or defending an escape point as the combine. With the slight twist that the rebels can cloak to become completely invisible. The combine have a modified flashlight that can decloak the rebels when shone over them, rendering the the invisibility useless and allowing for massive carnage. | ||
When all of this is mixed into a time based round with combine setting up barricades, [[ | When all of this is mixed into a time based round with combine setting up barricades, [[Weapon slam|SLAM]]s, Decloaking lights and turrets or rooting out and hunting down the rebels. This can be one crazy experience. Not to mention that rebels can gain upgrades off their fallen team mates. | ||
== Features == | == Features == |
Revision as of 07:55, 5 January 2024
This mod for Source is no longer being developed. Download its last release here.
Summary
Decloak: Source a round-based mod with a simple core objective of escaping as the rebel team or defending an escape point as the combine. With the slight twist that the rebels can cloak to become completely invisible. The combine have a modified flashlight that can decloak the rebels when shone over them, rendering the the invisibility useless and allowing for massive carnage.
When all of this is mixed into a time based round with combine setting up barricades, SLAMs, Decloaking lights and turrets or rooting out and hunting down the rebels. This can be one crazy experience. Not to mention that rebels can gain upgrades off their fallen team mates.
Features
- Rebel Cloaking device
- Rebel special weapon pickups
- Pickups from fallen team mates
- Combine Decloaking flashlight
- Combine standalone decloaking lights
- Combine Turret
- 2 training maps, similar to the HL1 Hazard Course
The Team
- John Tsakok
- - Creator, Lead coder
- David Miller
- - Team lead, Webmaster, PR
- Mike "Townsend22" Townsend
- - Lead mapper
- Tim "ultio" Eulitz
- - Mapper, misc. assets
- Kristjan "BioĦaZarÐ" Skutta
- - Animator
- Alex S.
- - Sound design
- Hayden Carbis
- - Network tester
- Tim "Ons1aught" Weyer
- - Internal beta tester
News
- Working on Beta 2. Which will fix most if not all bugs; have several new maps including the training, new weapons, the turret and other assorted stuff. Should be out about the end of the year.
External links
- Decloak: Source (down) - Archived version - the official website.
ModDB page