Dreamball Mapping Notes: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| Craziestdan (talk | contribs) mNo edit summary | Thunder4ik (talk | contribs)  m (→top: clean up) | ||
| Line 1: | Line 1: | ||
| This page contains random notes bundled together you may find of use to know. | This page contains random notes bundled together you may find of use to know. | ||
| ---- | |||
| *Launching DB with -nomenumusic will disable menu music | *Launching DB with -nomenumusic will disable menu music | ||
| *Dreamball's convars are commonly starting with: | *Dreamball's convars are commonly starting with: | ||
| Line 15: | Line 15: | ||
|    cl_zoomstep "2.0f" |    cl_zoomstep "2.0f" | ||
| *Due to clumsy model compiling on our end, the meant-to-be physics models (i.e. the crates) won't work with prop_physics, so you'll need to use the [[ | *Due to clumsy model compiling on our end, the meant-to-be physics models (i.e. the crates) won't work with prop_physics, so you'll need to use the [[prop physics override]]. | ||
| [[Category:Dreamball]] | [[Category:Dreamball]] | ||
Revision as of 07:51, 5 January 2024
This page contains random notes bundled together you may find of use to know.
- Launching DB with -nomenumusic will disable menu music
- Dreamball's convars are commonly starting with:
marble_*
- Editing the marble camera properties is done with these convars if desired:
(these are sized in Hammer units)
cl_default_zoom "128.0f" cl_maxzoom "512.0f" //For example if you want to increase the max zoom distance. cl_minzoom "8.0f" cl_zoomspeed "40.0f" cl_zoomdelay "1.0f" cl_zoomstep "2.0f"
- Due to clumsy model compiling on our end, the meant-to-be physics models (i.e. the crates) won't work with prop_physics, so you'll need to use the prop physics override.