Template:Archived page history/Console variable/en: Difference between revisions
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A '''console variable''', frequently shortened to '''cvar''', and occasionally '''[[ConVar]]''', is a runtime [[variable]] which can be modified by the user in the [[developer console]], in addition to being modifiable by game code. | A '''console variable''', frequently shortened to '''cvar''', and occasionally '''[[ConVar]]''', is a runtime [[variable]] which can be modified by the user in the [[developer console]], in addition to being modifiable by game code. | ||
:In {{idtech2|2}} and {{ | :In {{idtech2|2}} and {{gldsrc|2}}, cvars use the C struct [[cvar_t]]. | ||
:{{source|2}} replaces this with the C++ class [[ConVar]]. | :{{source|2}} replaces this with the C++ class [[ConVar]]. | ||
For a list of cvars, see [[:Category:Console variables]]. | For a list of cvars, see [[:Category:Console variables]]. |
Revision as of 13:23, 4 January 2024
A console variable, frequently shortened to cvar, and occasionally ConVar, is a runtime variable which can be modified by the user in the developer console, in addition to being modifiable by game code.
- In
id Tech 2 and
GoldSrc, cvars use the C struct cvar_t.
Source replaces this with the C++ class ConVar.
For a list of cvars, see Category:Console variables.