XBLAH's Modding Tool/Docs/Models/Decompile: Difference between revisions
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Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{Language subpage → {{langsp) |
Thunder4ik (talk | contribs) m (clean up, replaced: {{goldsrc → {{gldsrc (2)) |
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[[File:XBLAH's Modding Tool - Decompile Models.png|thumb|700px|Decompiling a Model]] | [[File:XBLAH's Modding Tool - Decompile Models.png|thumb|700px|Decompiling a Model]] | ||
Compiled models for {{ | Compiled models for {{gldsrc|4}} and {{source|4}} can be decompiled through the {{Xblahmt|4}}. The tool will list all the mounted models, both the loose files and the ones inside the [[VPK|VPKs]]. You will be able to decompile the models without having to extract them beforehand. | ||
== Accessing the feature == | == Accessing the feature == | ||
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== Supported Games == | == Supported Games == | ||
* All {{ | * All {{gldsrc|4}} games | ||
* All {{source|4}} games | * All {{source|4}} games | ||
Revision as of 12:59, 4 January 2024




Compiled models for GoldSrc and
Source can be decompiled through the
XBLAH's Modding Tool. The tool will list all the mounted models, both the loose files and the ones inside the VPKs. You will be able to decompile the models without having to extract them beforehand.
Accessing the feature
This can be accessed within the tool via Top Menu > Models > Decompile
.
Decompiling a model
Select the .mdl
you want to decompile.
The decompiled models will be saved under content/modelsrc/decompiled
as loose files.