Model studio: Difference between revisions
		
		
		
		
		
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 Note:This entity is only supported in the Half-Life 2's beta builds.
Note:This entity is only supported in the Half-Life 2's beta builds.
		
	
| m (Incorrect template formatting) | m (Updated old entity format to {{this is a}}. This action was perfomed by a bot under supervision.) | ||
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| {{ | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{Ent not in fgd}} | ||
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| {{Obsolete|entity=1}} | {{Obsolete|entity=1}} | ||
| {{ | {{this is a|e0|name=model_studio}} | ||
| Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (''prop_static,prop_physics...ect.''). This entity had only 2 keyvalues: angles and model directional path. | Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (''prop_static,prop_physics...ect.''). This entity had only 2 keyvalues: angles and model directional path. | ||
Revision as of 11:55, 4 January 2024

 

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
model_studio  is an   e0  available in all  Source games.
Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (prop_static,prop_physics...ect.). This entity had only 2 keyvalues: angles and model directional path.
 Source games.
Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (prop_static,prop_physics...ect.). This entity had only 2 keyvalues: angles and model directional path.
 Note:This entity is only supported in the Half-Life 2's beta builds.
Note:This entity is only supported in the Half-Life 2's beta builds.
























