Model studio: Difference between revisions
		
		
		
		
		
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 Note:This entity is only supported in the Half-Life 2's beta builds.
Note:This entity is only supported in the Half-Life 2's beta builds.
		
	
| mNo edit summary | m (Incorrect template formatting) | ||
| Line 2: | Line 2: | ||
| {{Ent not in fgd}} | {{Ent not in fgd}} | ||
| {{Obsolete|entity=1}} | {{Obsolete|entity=1}} | ||
| {{Entity|model_studio| | {{Entity|model_studio|type=e0}} | ||
| Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (''prop_static,prop_physics...ect.''). This entity had only 2 keyvalues: angles and model directional path. | Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (''prop_static,prop_physics...ect.''). This entity had only 2 keyvalues: angles and model directional path. | ||
Revision as of 11:52, 4 January 2024

 

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
Template:Entity Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (prop_static,prop_physics...ect.). This entity had only 2 keyvalues: angles and model directional path.
 Note:This entity is only supported in the Half-Life 2's beta builds.
Note:This entity is only supported in the Half-Life 2's beta builds.























